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 SiteMaker
ADV Site Maker Triggers

ADV Site Maker

Place Triggers
the place Triggers menu is as follows :-

Place Lever
Place Button
Place Switch
Place Plate
Place Invi Plate
Place Keyhole
Place Field
Place Trip Wire

Action

Choose Trigger

Examine Trigger
REMOVE TRIGGER

Main Menu
Clear Triggers

The following will ask you to place them on the Screen, they are best placed in these locations:-

Place Lever trigger will place a lever on a wall tile.
Place Button trigger places a button onto a wall tiles.
Place Switch
places a switch onto a wall tile.
Place Plate
places a plate onto a floor tile
Place Invisible Plate
places an invisible plate onto a floor tile.
Place Keyhole
places a Keyhole onto a wall tile.
Place Field
places a magical field onto a floor tile.
Place Trip Wire
places a trip wire onto a floor tile.

Trigger Actions
there are several actions a trigger can perform, you may page forward through them by left clicking and back with the right mouse button on the Action area. also you can select a trigger from a list with the Choose Trigger option, these will change the Action to the selected one.
here is an explanation of trigger actions:-

Action
Text
Missile
One Pull Action
One Pull Text
One Pull Missile
Teleport
Monster
One Pull Monster
Question Trigger
Object Trigger
Object Halting
Long Text
If No Monster
If Monster
Swap Object
Swap Object Halt
Question Halting
One Pull Lng Text
Give Object
If Object
If No Object
Place Object
Remove Monster

Action / One Pull Action this trigger is used to change a tile on the map, the trigger when placed will ask you to SELECT LOCATION AND GRAPHIC FOR ACTION, you now select a tile and point at the location on the map you want this tile to appear on pulling the trigger, this tile will appear and disappear every time you pull the trigger, or only appear once if you select One Pull Action, this may be used to open an impassable door etc.

Text
/ One Pull Text on activation of this trigger, the text you type in will appear at the bottom of the screen. it will appear every time you pull the trigger or just once if One Pull Text was selected.

Missile / One Pull Missile on this trigger you are asked to SELECT LOCATION OF MISSILE this is the start point of the missile, then once selected, you will have to choose a direction of travel for the missile, then the missile type from the list below

0
1
2
3
4
5
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9
10
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12
13
14
15
16
17
18
-
-
-
-
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-
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-
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Arrow
Magic Bolt
Rock
Greek Fire
Throwing Star
Dagger
Freeze Bolt
Lightning Bolt
Lightning Ball
Dart
Fire Ball
SS Killer Gun
Doom Ball
Boulder
Death Ball
Phase Ball
Gas Ball
Acid Ball
Ice Ball

this trigger will fire missiles each time it's activated or just once if One Pull Missile is selected.

Teleport on this trigger the player will be teleported to another map location. you sill be prompted to SELECT LOCATION TO TELEPORT TO.

Monster
/ One Pull Monster this trigger will create a chosen monster each time the trigger is activated or once if One Pull Monster is selected, at the location chosen.

Question Trigger this trigger will ask a question of the player and perform an action, you will be prompted to SELECT LOC AND GFX FOR QUESTION ACTION, you choose the graphic tile and place it at a location, this tile will appear if the questions answer is correct, you will then be asked to TYPE IN TEXT FOR QUESTION (ESC) TO END, this will allow you to type in your question, using the 'ESC' key to end typing. you will then be prompted for the ANSWER ? you type the answer and press return.

Object Trigger this trigger will ask for a specific object to activate the Action, you will be prompted to select the graphic and location for the action then OBJECT ? this is asking for an object name, you must type in the name correctly, you may created the object prior or after the trigger is placed.

Object Halting this trigger is like the Object Trigger above but if the object is not supplied no further triggers at that location will be performed. this is useful for something asking for several objects, each object opening a part of a passage, etc.

Long Text / One Pull Lng Text this trigger will allow you to type in a long amount of text, say a story, tail etc. the text will appear every time the trigger is activated unless One Pull is selected.

If No Monster this trigger will test for a monster at a given location, if a monster exists at that location no more triggers will be processed at this location.

If Monster this trigger tests for the existence of a monster at a location and if one doesn't exist at the given location no more triggers are processed at that location.

Swap Object will prompt you to select the name of the object to swap, you will then be able to select or create an object to be given the player if the correct object is supplied.

Swap Object Halting
as swap object but if the correct object isn't supplied no more triggers will be processed at this location.

Question Halting
as a Question trigger but if the wrong answer is given no more triggers are processed at this location.

Give Object
this trigger will give the player the selected or created Object.

If Object
if there is no object at the selected location no more triggers will be processed at this location.

If No Object
if there is an object at that location no more triggers will be processed at this location.

Place Object
this trigger will prompt you for a location to create the Object at and the object to be created at that location.

Remove Monster
this trigger will remove a monster at the given location.

as you can see, some quite complex triggers may be created with the above Actions, say an axeman asking for an axe, swapping if for some wood, then telling a tale of woe. etc.

Examine Trigger this will show you the currently placed triggers at a chosen location, and there action order.

REMOVE TRIGGER this will remove ALL triggers at a specific location.

Main Menu this returns to the Site Maker Main Menu.

Clear Triggers
this will remove all triggers from this site.